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The Metronomicon Wiki
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Status Effects
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==List of Positive Status Effects== {| class="wikitable" |- ! Icon !! Name !! Description |- | [[File:Status Inspired.png|50px]] || [[Inspired]] || Causes heroes and enemies to deal more damage with attacks. |- | [[File:Status Protect.png|50px]] || [[Protect]] || Causes heroes and enemies to take less damage from attacks. |- | [[File:Status Focus.png|50px]] || [[Focus]] || Causes heroes spells to take less casting beats per tier. |- | [[File:Status Haste.png|50px]] || [[Haste]] || Causes lanes to recover after casting more quickly. Causes enemies to act more quickly. |- | [[File:Status Attrative.png|50px]] || [[Taunt (Status Effect)|Taunt]] || Causes all enemy attacks to target the taunting hero. |- | [[File:Status Regenerate.png|50px]] || [[Regeneration]] || Restores HP over time. |- | [[File:Status SlowField.png|50px]] || [[Slow Field]] || Automatically casts [[Slow]] upon any newly spawned or active enemy. |- | [[File:Status Innoculate.png|50px]] || [[Inoculation]] || Can stack multiple instances. Consume one stack to prevent one negative status effect from applying to a hero. |- | [[File:Status Leech.png|50px]] || [[Leech]] || Can stack multiple instances. Consume one stack to automatically cause [[Bleed]] on one newly spawned enemy. |- | [[File:Status TinFoilHat.png|50px]] || [[Hatted]] || Can stack multiple instances. Consume one stack to prevent one negative note judgement from causing a fizzle or stumble. |- | [[File:Status Energized.png|50px]] || [[Energized]] || The next primary attack made by the affected hero will always be a crit. |}
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